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Archive for January, 2008

LAUTEN AUDIO WELCOMES DR. CHARLES CHEN AS CHIEF ENGINEER OF MICROPHONES

Dr. Chen brings 25 years of engineering and research experience to the company

SANTA CLARA, CA, January, 7 2008 – Lauten Audio is pleased to announce that Dr. Charles Chen has joined the company as Chief Engineer. Dr. Chen will be responsible for Lauten Audio’s microphone engineering and design. He brings a wealth of knowledge and experience to the company, including ten years of hands-on experience in electronics and circuitry design as a product development engineer of radio receivers and speakers.

Dr. Chen holds a BS degree in Physics and Masters and Ph.D. degrees with focus on aerodynamics and computer simulation from a top university in the Netherlands. With his academic background and experience, he has been able to apply Physics theorems to improve capsule and circuitry designs in microphones. He is intimately familiar with the latest research in Acoustic theory, and developed a capsule simulation model that has proven to be invaluable in the development of high-quality capsules. Dr. Chen has also been working on a revolutionary microphone testing system that links qualitative observations from hearing tests to quantitative physical properties and attributes.

“We are very excited and honored to welcome Dr. Chen to the team. With his knowledge and experience we will be able to reinforce our focus on the design and manufacturing of unique, high-quality professional microphones,” said Brian Loudenslager, Founder of Lauten Audio. “This is just the beginning of what we are doing to build a long and successful future for Lauten Audio. Bringing on someone like Dr. Chen demonstrates that we are committed to raising the bar for professional microphones. We‘re not just tweaking the design of mics from the past; we are really focusing on ground-up designs and unique sound.”

“For many years I have been interested in the design and development of microphones, and in particular transducer design and applications,” said Dr. Charles Chen. “Having had numerous discussions and consultations with Mr. Loudenslager, it was only natural for me to become part of the team. I feel Lauten Audio has the passion and resources to bring my research and designs to life.”

Dr. Chen has worked in the academic field as a Lead Scientist and Researcher for over 25 years, and held positions at Duke University, University of Wisconsin at Madison, San Diego State University, and National Research Institute of China. Most recently he was in the high-tech industry and joined Lauten Audio from IBM.

About Lauten Audio:
Lauten Audio is a high-end microphone manufacturer formed by professionals with diverse backgrounds ranging from microphone design, physics, recording engineering, electrical engineering, international business, and manufacturing. The company‘s philosophy is to build better sounding microphones through unique designs, careful component selection, efficient manufacturing processes, and extensive listening tests.

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Diverse Projects Color SonicPool’s Most Recent Television Work

peoples choice

Hollywood, CA, Jan. 7, 2008 – SonicPool, one of Hollywood‘s leading post facilities, specializing in audio and video finishing, edit suite rentals, and full post-production services, has–or will–provide a diverse array of audio services for a number of different television projects recently. These projects include the company‘s work in the areas of providing Voice Over recordings, sound design/mixing, 5.1 mix, and online color correction for several production companies. The announcement was made by John Frost and Patrick Bird, co-founders, SonicPool.

SonicPool‘s latest TV projects include:

Show Open and Awards Package Audio Mixes for TV Specials:

“2008 People‘s Choice Awards:” SonicPool is providing the show open and awards package audio mix for the “2008 People‘s Choice Awards.” Unlike the Oscars or the Golden Globes – in which nominees and winners are selected by industry peers – the People’s Choice Awards are determined solely by the viewing public. This year, nominees were announced in November 2007, with final winners to be revealed during the 35th Annual People’s Choice Awards airing live January 8, 2008 from L.A. at 9PM ET on the CBS Television Network.

“2008– 13th Annual Critics‘ Choice Awards:” Hosted by DL Hughley and airing on January 7th on VH-1, The Critics’ Choice Awards are given out annually by the Broadcast Film Critics Association, honoring the year’s finest achievements in cinema. This is the first year the awards will be airing on VH-1.
SonicPool is providing Mixing and Sound Designing for the awards program‘s in-show graphics packages.

“Spike TV”s 2007 Video Game Awards:” For client Liquid Theory, SonicPool, for the second year in a row, provided audio services for this live telecast which aired on Spike TV on December 9, 2007. The special was hosted by Samuel L. Jackson.

5.1 Mix and SD Online/Color Correction:

“The Damon Wayans Comedy Special:” For client Wayout TV, SonicPool provided the 5.1 mix and SC Online/color correction for this new comedy special from Damon Wayans which recently aired on Comedy Central.

Audio Mix for Show Graphics Package and Online:

“Fearnet:” The latest promos for this cable TV horror channel received audio mix and show graphics package and online work from SonicPool.

Voice Over Recordings:

“Warrior Quest:” For client NorthSouth Productions, and soon to be airing on The Discovery Channel, SonicPool provided VO services for this new program.

“Ugliest House on the Block:” Again for NorthSouth Productions, and airing on the WE Network, SonicPool provided VO services. In this makeover series, neighbors nominate a home for improvement. The offending home owners are good natured, easy going and completely in on the gag. They‘re not bad people; they just don‘t put high priority on pansies in the flower bed. The neighbours and offending homeowners must then work together to make numerous home improvements that will smarten up the whole street and improve everyone‘s view.

ABOUT SONICPOOL:

Launched in Hollywood in 2001, SonicPool was co-founded by post production specialists John Frost and Patrick Bird. Each of the men currently serves the company as a President and CEO.

SonicPool is comprised of 14 SD & HD Offline and Online Edit Suites, two Theatrical Mix Stages and two additional Mix Suites, as well as a complete Machine Room Services with all the standard SD & HD decks. The company‘s post production services include Audio and Video Finishing, edit suite rentals, and media duplication. SonicPool‘s creative services include radio production. Additionally, the company offers its clients production office space rentals to accompany Offline Edit Suites.

SonicPool‘s clients run the full gamut of the entertainment and broadcasting industries, which clients ranging from major studio releases, independent feature films, TV programs, and radio, to DVD menu sound design, TV commercials, gaming, mobile and Internet projects.

SonicPool is located at 6860 Lexington Ave, Hollywood, CA, 90038.
The phone is 323/460-4MIX, and the web address is: www.sonicpool.com

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Grammys Get Dangerous with Harrison, Carranza & Kahne

Three Top Producers and Engineers who Rely on Dangerous Music Equipment Nominated for Multiple 2007 Grammy Awards

Edmeston, NY – January 3, 2008 – Three top producers and engineers who are adamant believers in the sonic powers of Dangerous Music equipment have recent projects nominated for multiple 2007 Grammy(R) Awards: Jerry Harrison for Kenny Wayne Shepherd Ten Days Out: Blues From the Backroads (Reprise) for ‘Best Traditional Blues Album,’ and ‘Best Long Form Music Video;’ Robert Carranza for Ozomatli Don’t Mess With The Dragon (Concord Records) for ‘Best Engineered Album, Non-Classical’ and David Kahne for Paul McCartney Memory Almost Full (MPL/Hear Music) for ‘Best Pop Vocal Album’ and ‘Best Male Pop Vocal Performance’ (Dance Tonight) and ‘Best Solo Rock Vocal Performance’ (Only Mama Knows). The 50th Annual Grammy Awards show is scheduled for February 10, 2008 on CBS.

All three producers and engineers have Dangerous Music equipment at the heart of their studios. Jerry Harrison records and mixes in both stereo and 5.1 surround with his three Dangerous 2-Bus analog summing units. Robert Carranza’s rig consists of the Dangerous 2-Bus, Dangerous Monitor, Dangerous MQ and Dangerous Master. David Kahne utilizes four Dangerous 2-Bus units for 64-inputs of analog summing, a Dangerous Monitor and the Dangerous MQ.

Carranza said, “I had been mixing extensively with DAWs but I never felt they gave me the sound that I wanted. I went on a mission to try all the different summing amps out there and when I hit the Dangerous I said ‘That’s IT!’ I’m a snob when it comes to speakers. I’ve tested pretty much every monitor controller and nothing comes close to the Dangerous Monitor. [Dangerous Music equipment designer] Chris Muth is a genius. The equipment sounds amazing!”

“Having mastered so many records at Sterling Sound, ET [Thorngren, engineer] and I were well aware of Chris Muth’s ability to create exemplary analog circuits. When we found out about his 2-Bus, we were among the first in line. When we went to 5.1, we got two more. We haven’t looked back since,” stated Harrison.

“Dangerous was the first to make boxes like these,” said Kahne, “and in my opinion they’re still the best. No color, no distortion, completely transparent with more headroom than I can ever use.”

Dangerous Music co-owner and electronics designer Chris Muth has spent over 20 years working in and designing custom equipment for top recording and mastering studios. Muth and his partner Bob Muller pioneered the concept of the dedicated analog summing buss for digital audio workstations with the Dangerous 2-Bus in 2001. Today the company offers a wide range of products for recording, mastering, mixing and post-production facilities, all designed by Chris Muth and built with mastering-quality standards and a practical aesthetic.

Jerry Harrison is a member of the seminal group ‘Talking Heads’ and over the past 20 years has produced albums and singles for a wide range of musical artists in addition to the 2007 Grammy nominated Kenny Wayne Shepherd release including O.A.R., Von Bondies, No Doubt, Stroke 9, Foo Fighters, Big Head Todd and the Monsters, The Verve Pipe, Rusted Root, Live (Throwing Copper, Mental Jewelry), Crash Test Dummies, Poi Dog Pondering, Fine Young Cannibals, BoDeans, It’s Immaterial, and Violent Femmes.

In addition to Robert Carranza’s work on Ozomatli’s Grammy-Nominated album, he has worked with Baller Banks, Ricky Martin and Dirtie Blond, recorded Mars Volta and Los Lobos, and produced, engineered and mixed the most recent Jack Johnson release, which entered the Billboard charts at Number 1. Carranza’s discography includes multiple titles by Los Lobos, Jack Johnson, Molotov, Ozomatli as well as albums by Beck, Supergrass, Blackalicious and Lucious Jackson to name a few. Carranza is a three-time Grammy winner with Ozomatli (2004/2005) and Molotov (2005).

Along with McCartney’s Grammy nominated “Memory Almost Full” David Kahne has worked on previous McCartney outings “Driving Rain,” “Back in the U.S.,” “From a Lover to a Friend,” “In Red Square,” and “Freedom.” As a top pop-music producer and engineer Kahne’s work includes artists such as Kelly Clarkson, Imogen Heap, The Strokes, Sublime, Sean Lennon, Sugar Ray, Wilco, Tony Bennett, Fishbone, The Bangles, Shawn Colvin, Stevie Nicks, Matthew Sweet, K.D. Lang, 311, and many others.

For more information about Dangerous Music visit http://www.dangerousmusic.com phone 607-965-8011 or email: info@dangerousmusic.com

Grammy is a registered trademark of The National Academy of Recording Arts & Sciences

Maddocks HAMMERs Away At Cups ‘N Strings

SANTA MONICA, California – January 2008 — With many years experience in sound engineering, location sound recording, and studio and loudspeaker design, audio engineer Bruce Maddocks brings a broad expertise to the audio restoration, mastering and transfers work done at his own Santa Monica facility, Cups ‘N Strings. A studio owner with “golden ears,” Maddocks is highly selective about the equipment he integrates into his studios, though recently he was the first to purchase A-Designs Audio’s new HM2EQ, nicknamed the HAMMER. more

LECTROSONICS AND HEIL SOUND ANNOUNCE STRATEGIC PARTNERSHIP

Rio Rancho, NM – January 2008… Lectrosonics, recognized the world over as a leading manufacturer of wireless microphone systems and audio processing products, and Heil Sound, creators of world-class microphones for recording, live sound, and broadcast professionals, are pleased to announce they have entered into a strategic partnership. The agreement–reached in late November 2007–combines two of professional audio‘s leading technology producers, with the result being a new handheld wireless microphone destined to re-define the landscape for high quality, professional wireless microphone systems. more

Soundcraft® GB2R Joins Popular GB Console Series

ANAHEIM, California – NAMM Show room #7800 – January 2008 – The highly acclaimed and successful Soundcraft GB Series has now gained another new member, the Soundcraft GB2R.

This 19-inch rack-mountable mixer is designed specifically for smaller installations in churches and performance venues, or for small portable PA systems. It will also find friends in broadcast where its high quality and feature set will be very appealing.

Available in two variants, the GB2R offers either 16 mono inputs to a stereo mix output, or a 12.2 version with 12 mono inputs, two full-feature stereo inputs and two group busses, each model having six auxiliary sends. more

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ABC 7 WLS-TV FESTIVAL BROADCAST MARCHES TO A NEW BEAT USING NUCOMM TECHNOLOGY

Chicago, IL, January 03, 2008 – Hundreds of thousands tuned into the 16th annual Magnificent Mile Lights Festival as ABC 7 Chicago WLS-TV provided live HD night-time coverage of the event, which involved an assortment of Nucomm microwave equipment. more

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Berkleemusic Introduces Game Audio Course

Student Michael Nielsen Scores “Tom Clancy’s Splinter Cell V: Conviction”


Pictured in his game audio recording and production studio is Berkleemusic student Michael Nielsen.

Boston, MA, January, 2008 — Berkleemusic.com, the online division of the renowned Berklee College of Music, has announced “Introduction to Game Audio,” a new course designed to address the phenomenal job opportunities in today‘s $14 billion game industry.

In “Game Audio,” students will learn the basics of sound effects libraries and working with animation, overcoming technical hurdles, and explore the business side of the video game industry. By the end of this course, students will be well prepared to create videogame soundtracks incorporating dialogue, sound design, and their own original music.

What does it take to succeed in the growing game audio business? According to Berkleemusic student and composer Michael Nielsen, it takes an open mind, a collaborative spirit, and audacity. Nielsen was asked to score Tom Clancy‘s Splinter Cell V: Conviction, the highly anticipated Xbox 360 game produced by award-winning game developer Ubisoft Montreal. “I always thought my first video game would be like Pac-man Jr.– MIDI blips and beeps with a simple melody counterpoint thing,” says the 33-year-old. “As it turned out, my first video game was one of the top franchises out there.”

That’s when he began looking for learning opportunities. But the prospect of balancing work, commuting, and classroom time seemed discouraging. “I would’ve had to stop my life, go to school again, and then come back out,” he says. The flexibility and breadth of course offerings at Berkleemusic fit the bill perfectly. “It was a lot like getting a personal trainer.”

Michael Nielsen‘s studies have increased his versatility and his speed, two indispensable skills in the game audio world. “On a busy week, we’re doing five to ten minutes of fully produced, finished video game music. No one ever thinks to ask, ‘Can you do this?‘ They just say, ‘This is what I want.‘ And you have to deliver it very quickly.”

By the end of Introduction to Game Audio, students are prepared to:
• develop sounds and music for interactive environments
• write and edit music interactively
• create videogame soundtracks incorporating dialogue, sound design, and music
• work with a variety of tools to complete game audio
• work collaboratively and under the direction of a team leader
• complete and implement an Audio Design Document

Enrollment is now open for the Winter Term at Berkleemusic.com, beginning January 7, 2008.
http://www.berkleemusic.com

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