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Wwise 2008.2 Brings Motion to GDC


Simon Ashby from Audio Kinetic showed me their new Wwise Motion feature that allows the user to program interface motion commands directly into the audio path of a game. The feature supports all the major interfaces and gives the user a “jolt” when the need arises in the game. It was quite impressive and offered a wide range of motion programming possibilities for the audio pro.

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