CRI Middleware Brings Sound to Games
I had a chance to talk to Thomas Miley from CRI Middleware at the GDC. He has a lot of industry experience starting at SEGA of America where he built the audio engine that was included in over ninety-percent of the games for the SEGA Dreamcast console in both North America and Europe. CRI provides a number of audio and visual solutions for game creation across a range of platforms.
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